Looks like I may get some of what I was hoping for:
Looks like I may get some of what I was hoping for:
Microsoft is set to release some details about their next console today.
I’m not a console fan for gaming, but I do look at consoles for what they can add to my entertainment center as a whole. Currently, we’re using our PS3 to watch Netflix, Hulu, and Amazon content.
What I’d like to see is what I think I was promised with the Xbox 360. A console that included the features of Windows XP Media Center Addition. Updated, of course, to Windows 8.
Last week, I spent some time looking into wireless methods to stream content from my laptop to my HD TV. Wouldn’t it be nice if the next Xbox could double as a household media server? Throw in a USB or Firewire (or whatever the kids are using these days), so that I could expand the storage a bit for my movies, music, and photos?
Just. some. thoughts.
I own a LOT of games.
PC Games, Xbox Games, PS3 Games.
I’ll be honest, it’s likely that I own more games then I should. I know for certain that I own more game then I have time to play said games.
This post is not about me being an ass and trying to get in some sort of random dick measuring contest regarding the games that you own, and the games that I own. If you’re reading this, it’s entirely likely that you also own a crap ton of games.
I think that this post is about time.
Put simply, I own more games then I have time to play. I love computer / console games. Along side randomly strumming the strings on my guitar and the occasional slap and tickle session with Mrs. DogRobber, games probably take up the majority of my non working time.
It’s not enough time.
Looking over the list of games that I’ve purchased but haven’t finished is a who’s who of great games over the last 3 to 5 years.
Fallout: New Vegas
Mass Effect 3
Deus Ex: Human Evolution
Not even to mention DLC for games that I feel like I’ve finished like Borderlands 2 and GTA IV.
And new games are coming out every month.
I want to play the Batman games, for example.
I’d blame my game hoping friends if it wasn’t for the fact that when I have time to play those games, I’m off checking out new games.
I suppose there are worse problems that I could have.
To be quite honest, I don’t update this page a lot because I’m not sure that the stuff that I’m up to is really all that interesting to anyone but myself. And I already know what I’m up to. Most times.
But maybe I can keep my own mind on task here and provide some illustration to the madness that goes on between my ears on a given week.
On the college front, I’ve completed 4 classes this semester. I’m currently working on a 5th, but I set my due date for the end of the current semester (the end of February), so I’m sort of relaxing and taking my time with it while I reacquaint myself with other interests. As the first 4 classes were all focused on business ethics and the legal aspects of business management, it’s a real pleasure to have that behind me so that I can work on the actual business bits and pieces of the degree.
On the gaming front, I’ve been playing a lot of Borderlands 2, Mechwarrior Online, and Planetside 2. I did complete the single player game for Far Cry 3, but I need to get some more of the co-op played. So far, I’ve been able to get 1 evening of it played with Isk, and it’s a ton of fun. Three of us are playing Borderlands 2 and about 4 of us play Mechwarrior Online, so I tend to play whatever everyone else is up to by the time I get off work and get to play.
Rage talked me into another video series. This time it’s based on the Tekkit mod for Minecraft. The mod is quite a bit of fun, so far, but we’re still kind of collecting pieces of video to see what kind of series it will be. Or, to be honest, he’s looking over the video to see what kind of series it can be. I’m taking the weak mind, strong computer, assistant role here.
The break in school has also allowed me to start putting some more time into Unity and Game Development. I’ve more or less started my project, which I’m calling G-S-B at the moment for Gather – Sell – Build. Those are the 3 basic parts of the game at the moment. Once I get those prototyped out, I might look adding in F for Fight.
I finished up my first period at WGU and have picked up an extra class, since I’m a couple of months ahead. So far, I’m pretty happy with the method that they use over there. At least, it feels like that topics that I knew and the topics I needed to learn are easy to build on. The competency evaluation methods are a little odd at first, but I’m enjoying the challange of working through them.
At some point I have to pick up a couple of certs as part of the program that I’m on. It’s been a few years since I passed the Network+ and a couple of Windows 2000 certs, so it’ll be kind of fun to pick up some new ones.
I shelved my YouTube and Unity activities for a bit while I got my feet under me in school. But now I’m kind of getting an itch to get back into Unity again. I never really stopped thinking about the type of game that I’d like to work on, so I expect I’ll be firing that back up this week or next. I’ve been getting a ton of updates from Burgzerg lately, so maybe I’ll catch back up over there.
3DBuzz has been a different matter entirely. After about a month of being a sponsor over there, it seems like the C# and Unity content sort of dried up. There are still a ton of things that I can work though from that site, but I’m not sure about the longevity over there. I know they have had some instructor turn over which led to some of the issues that I’m seeing, so I’m not intending to drop my sponsorship just yet. But I do hope to see them get back into the groove of providing those videos and courses that initially interested me in that site.
anyhow, that’s the update. Hopefully, I’ll have something worth posting about going on more often going into 2013.
Ragemore posted a couple of videos he produced for MechWarrior Online now that the NDA has been lifted.
I consider myself something of a idiot savant when it comes to creating videos and I deem these very decent under that criteria.
Here’s video showing gameplay through the dusty cockpit glass of the recently released Raven Mech.
While I can’t comment on Rage’s piloting ability exhibited here, as he’s someone that I have to listen to on a regular basis, I can vouch for the general feel of the game the above video shows. It’s a game about huge brooding mechs slugging it out for stuff. And I keep hearing that that stuff will be awesome. I greatly enjoy the slugging it out. I’m looking forward to the stuff.
Until then, here’s another video to tide me, and you, over.
Hey, we’re packing for PAX, and I’m in a bit of a rush, but I wanted to post really quick that I managed to slap together another tip video for treasure chest finding in Guild Wars 2.
Check it out here:
I’m hoping to get some floor footage at PAX, but we’ll see. If it looks like ass, I don’t really want to put it up.
Have a great holiday weekend.
So, I got tired of listening to my friends complain about how difficult it was to craft in Guild Wars 2.
Maybe it was friend rather then friends.
Possibly it was aquantence rather then friend.
But anyhow, I digress.
I put together a video showing how Discovery works when crafting in Guild Wars 2.
Check it out.
Hey, Monday’s video is a how-to for finding the Pirate’s chest puzzle in the MMO, Guild Wars 2.
We’re having alot of fun in Guild Wars 2. Or at least 3 of us are. We’re playing on the Jade Anvil server at the moment, so look me up if you’re playing.
You can watch the video here:
I still have a couple of DayZ videos in the works, but I’ll probably slip them in on other days over the next couple of weeks.
Tomorrow evening I should complete my first live class with 3dBuzz.
Previously, I’ve watched a few recorded classes over there that I was pretty impressed with. Impressed enough, that is, to put 35 bucks a month up for the sponsor subscription which enabled me to join the MMO course they had going on as well as participating in the classes live via web conferancing.
The whole thing was a pretty decent experiance. Of the 7 weeks, I (counting tomorrow night) will have attended 6 of them “live.”
Taking that class definately changed how I go about working with Unity. For a big thing, I’m scripting C# using Visual Studio and ReSharper rather the built in MonoDevelop that came with Unity. I’ve also standardized on my naming convention with regards to making them easier to identify. Everyone does this. Not everyone does it the same. And when you watch tutorials from several people, you’re likely to end up doing it differently from project to project.
I don’t anymore.
So that’s progress.