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Tekkit Series: Rage and Seth go Commando


Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Mon Dec 31, 2012 8:05 am

Probably my fault, but we didn't get a session recorded last weekend. When do you want to try to make it up?
Also, did the format of the avi that I sent you work?

-troy
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Re: Tekkit Series: Rage and Seth go Commando

Postby Ragemore » Mon Dec 31, 2012 12:10 pm

The size was right, but I'm not sure it was 720p, can you see if that is a setting you can render too.

I'm ready to start again, everything is reset and good to go.
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Re: Tekkit Series: Rage and Seth go Commando

Postby Ragemore » Tue Jan 08, 2013 10:53 am

Ok I have two of my "B roll" vids ready to go, one is me building an Iron furnace, a Project Table, and a Macerator which prompts my search for rubber. Second one is a mining trip, to explain how we have a chest full of materials to use in our next session.

I'm calling these solo/side recordings "Off The Beaten Path" and we can reference them from the main series for anyone who wants to watch us resource gather and such. I used a generic title screen for those, but I think we need an Intro for the series and some music.

Any headway on that front? And when do you want to record next?
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Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Tue Jan 08, 2013 2:12 pm

Probably Friday or Sunday. We might end up Skiing on Saturday.

I did send you a B Roll of planting the rubber trees, but I've recorded quite a bit more involving those trees, the giant trees, the two types of rubber wood and the two types of rubber (tree) saplings.

There's probably enough there to put it into a sequence better explaining harvesting rubber wood then what I was able to find online.

I'll see what I can do and let you know.

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Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Tue Jan 22, 2013 9:05 am

I cut together some footage regarding rubber trees and did a voice over for it.
I did have two "pop" moments, as I was using my headset microphone, but they're pretty minor and I really only notice it because the meter above the master bus shows them to me.

Let me know if you can use that.

-troy
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Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Tue Jan 22, 2013 9:06 am

DogRobber wrote:I cut together some footage regarding rubber trees and did a voice over for it.
I did have two "pop" moments, as I was using my headset microphone, but they're pretty minor and I really only notice it because the meter above the master bus shows them to me.

It's in the Dropbox.

-troy
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Re: Tekkit Series: Rage and Seth go Commando

Postby Ragemore » Wed Jan 23, 2013 2:57 pm

I'll grab it when i get home from Indiana.
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Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Wed Jan 23, 2013 3:52 pm

HEY!
Did I make excuses about Indiana when I put it together???

Also.

What did you think of the stockyard and the mine? The stock yard might be a little close, but I'm not sure.

-troy
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Re: Tekkit Series: Rage and Seth go Commando

Postby Ragemore » Fri Jan 25, 2013 8:26 am

I did the see the new stuff, I also started marking out the buildings we need to construct. I put a Quarry to the north right near your mine, powered by three wind generators. I did this as I realize we will need building materials.

I hope to get some good playing in this weekend and maybe some more recording.
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Re: Tekkit Series: Rage and Seth go Commando

Postby DogRobber » Tue Jan 29, 2013 10:44 am

I installed an MFE in the project shop this morning and its night and day in comparison to a Batbox. It does take 4 diamonds to create but it is super efficient.

It also outputs at 128 EU, which caused me to replace some wiring in the shop. And makes me think that a central power plant is doable again.

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